Buildings/Hospital

The Hospital is a building that allows for the treatment of severely wounded troops, allowing them to rejoin armies and defend the city. Slightly wounded troops do not need to be healed in the hospital, but rather are healed upon return to the city and healed instantly upon arrival.

Treatment of the Wounded
The fate of severely wounded units depends on the situation (battles with barbarian troops will only result in minimal losses and are not listed here):


 * 1) When your army is in your city, all severely wounded units will be sent to the hospital.
 * 2) When you are in an ally's city or allied structure, half of your severely wounded units will die instantly.
 * 3) When you are battling an enemy, all severely wounded units will be sent to the hospital.
 * 4) When you are battling an enemy at, all severely wounded units will be sent to the hospital.
 * 5) When you are battling an enemy at, half of your severely wounded units will die instantly.
 * 6) When you are battling an enemy at, all severely wounded units will die instantly.
 * 7) When you are  other cities or alliance buildings, all severely wounded units will die instantly.

Note that we will be unable to receive additional wounded if the and that wounded troops who are unable to enter the hospital and receive treatment will. That's why you must always remember to upgrade your hospitals and heal wounded troops in a timely fashion.

Side Quests
Rewards are given via quest completion for upgrading this building.